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Ask specific questions about terrain LOD in this thread for a more in-depth explanation if required and share feedback (with screenshots) about results or problems. Read the hints that are shown when the mouse pointer rests on a setting. See the included Terrain-LOD-Readme.txt for a brief explanation of the settings for terrain LOD generation. Ask specific questions or give feedback in the dedicated Skyrim TVDT - Occlusion Data thread. See the included Skyrim-Occlusion-Readme.txt for a brief explanation of the Skyrim TVDT Occlusion data generation. Get matching platform x86/圆4 depending on which xLODGen.exe (x86) or xLODGen圆4.exe (圆4) is used. Microsoft Visual C++ Redistributable for Visual Studio 2015, 20 - Required by LODGen.exe/LODGen圆4.exe and Texconv.exe/Texconv圆4.exe.
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Use -o:"c:\OutputPath\" command line parameter to change where files are generated to, default is the game folder.ĭo not generate into any game, any mod manager folders or special Windows folder like Program Files x86. Rename xLODGen.exe to LODGen.exe (TES5LODGen.exe for example) or start with command line parameter -fnv, -fo3, -fo4, -fo4vr, -tes5, tes5vr, -sse, -enderal, -enderalse
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Unzip into a dedicated folder outside of any Steam, game or mod manager folders or special Windows folders like Program Files.
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This is for experienced mod authors and users that know how to use 圎dit, xLODGen or DynDOLOD already. This is a beta of LODGen/Edit with terrain LOD meshes and textures generation. One thought comes to mind: where is the 'menu' folder that usually is in the Fallout Data folder? Or is that somewhere else because of MO?
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I have all those mods installed via MO and they work just fine. Further mods that change the UI, like FWE or iHUD can also be added succesfully but they too need a bit of tweaking. You should now have DarnUI installed into your Fallout 3 game.
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Install the hotfix in the same manner and ensure it has a higher priority than the main mod and activate them both. This adds the font changes to the section of you ini. The Ini Tweaks should have a small check box with "Darn Fonts", enable this. It should look like this: sFontFile_1=TexturesFontsGlow_Monofonto_Large.fntsFontFile_1=TexturesFontsDarN_FranKleinBold_14.fnt sFontFile_2=TexturesFontsMonofonto_Large.fntsFontFile_2=TexturesFontsDarN_FranKleinBold_16.fntsFontFile_3=TexturesFontsGlow_Monofonto_Medium.fnt sFontFile_4=TexturesFontsMonofonto_VeryLarge02_Dialogs2.fnt sFontFile_4=TexturesFontsDarN_FranKleinBold_Otl_12.fntsFontFile_4=TexturesFontsDarN_Sui_Generis_Otl_10.fntsFontFile_5=TexturesFontsFixedsys_Comp_uniform_width.fnt sFontFile_6=TexturesFontsGlow_Monofonto_VL_dialogs.fnt sFontFile_6=TexturesFontsDarN_PetitaMedium_Outline_18.fnt sFontFile_6=TexturesFontsDarN_Forgotten_Futurist_Otl_18.fntsFontFile_6=TexturesFontsDarN_Sui_Generis_Otl_13.fnt sFontFile_7=TexturesFontsBaked-in_Monofonto_Large.fntsFontFile_7=TexturesFontsDarN_Libel_Suit_Otl_24.fnt sFontFile_7=TexturesFontsDarN_Klill_Outline_20.fntsFontFile_8=TexturesFontsGlow_Futura_Caps_Large.fnt The whole section can be placed, including the lines with the commented out fonts, this is needed to ensure no duplication.
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On my system the pdf was placed here:Ĭ:GamesFallout3Mod OrganizermodsDarnUI - Fallout3DocsDarNified UI F3DarNified UI F3 ReadMe.pdf In the main edit box to the right add the Fonts section from either the description on the download page or from the pdf file that is installed with the mod or from the code box below. On the INI-Files tab right-click in the Ini Tweaks tab and ' Create Tweak' and name it "Darn Fonts", or anything you like. Open the 'Information' window for the newly installed DarnUI by either double-clicking or right-click -> ' Information'. The only thing that needs to be fixed is the fonts. All the resources necessary for the UI facelift are now available. use the 7z version.Īfter downloading it from here, along with the hotfix, simply install them using MO. Regardless of whether I answered yes or no they weren't added correctly. To clarify, using the fomod version I get prompted as to whether I want the Fonts changes added to the ini. I strongly suggest you use the 7z version as it will not prompt you with options that you imagine will be set but actually don't.
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The first decision you will face is which version to use fomod or 7z?